Graphics Demos

HLSL Vertex Displacement and Normal Calculation
HLSL Vertex Displacement Video @ YouTube
HLSL Vertex Displacement Video .avi

pebblesbulgeup


This Shader Demo performs run-time vertex displacement and normal calculation on a surface. The effect is programmed in HLSL, and the API code is in C# using the XNA Game Library. Please open the links below to learn more.


Summary

Code Sample





HLSL Normal Map

normalmap_1


This Shading Demo is an assignment I completed for a course called DirectX Programming. The effect is programmed in High Level Shader Language (HLSL). The main program is coded in C++ using DirectX 9.0. Please open the links below to learn more.


Summary

Code Sample